mEETmaT17 eNTRY
Substance Painter COmpetition
This is my entry for Allegorithmic's Substance Painter Competition. The challenge was to paint the supplied toy figure without changing the base mesh and you had to use the default Substance shaders. I took the opportunity to learn more about Substance Painter which is an extremely fun and powerful app to use. I got to practice normal baking, building shaders from scratch and rendering in Iray. To help myself practice I stacked the model with as much detail and variation as I could and I'm happy with how it turned out.
Below you will see the images I entered for the competition as well as images of the base mesh that was provided and my normal bake that I created with Substance.
All Images are rendered and saved straight out of Iray in Substance Painter and take a look at the Marmoset Viewer for a more interactive look.