thunderbolts*
Working on Thudnerbolts* was a really fun project. I got to work on a number of assets. Tasks included:
- modelling a photoreal Truck for a car flip sh
- modelling CG tree with sentient branches that grab Yelena in the void
- numerous props - modelled from on-set scan data
- A digi double costume model for Bob’s awakening sequence
- Digi double ingests from ILM for Yelena and Alexie - including wrap3D mesh transfers to Framestore pipeline Character models
