Uno Mas Vanitas
Ongoing Personal Project
Everyone needs an obligatory cg skull in their folio right! well here is one more Cg skull to add to the pile!
This project started as an Anatomy study in Zbrush and grew into some lighting and Rendering practice in Maya, in the future I will continue to use this model as a practice scene to test new skills and experiment with new software. My next tests will include some Houdini practice and whatever comes up in the mean time so stay tuned for more pieces as this ongoing project evolves over time.
I would like to credit berd.tv for his awesome tutorial on procedural noise mesh extrusion in Zbrush. check it out here if you wanna give it a try https://vimeo.com/182669842.